Survival Player Forestry and Farming Mod
Disclaimer: I am currently overloaded IRL until the end of September, as such this pack will be maintained to be compatible with Scrap Mechanic updates but new content will likely have to wait until October.
Regrowing trees only is now working, but there are different folders based on which SM version you are playing, 0.4.6 or 0.4.7.
The base mod was never affected.
This fertilizer issue in regrowing trees was caused by how fertilizer was massively changed in 0.4.7, I thought I worked out the issue and then sent those files back to the base mod and the regrowing trees. The new version utilizes a player info variable that does not yet exist in 0.4.6.
The trees not regrowing was due to me forgetting a file that set a variable the is used to grow trees. it’s now fixed. All versions (base mod, regrowing trees only [0.4.6 & 0.4.7] and the patch for 0.4.7 test are now working as far as I can tell, but I do not have to time for extensive testing. Please let me know if there are any further issues and I will get to them as soon as possible. Thank you for your understanding.
-0.4.7 ‘test’ patch is now live > located in the “0.4.7 Test Patch —-Patch” folder within the modpack.
-This is only for use when playing Scrap Mechanic in the ‘test’ mode.
The Survival Player Forestry and Farming Mod brings new plantable crops, plantable trees to the mechanic’s arsenal. This mod also introduces regrowable trees, treatable by fertilizer.
-All trees with a stump left standing will regrow after a period of in-game time.
-All trees are now plantable in soil, with tree seeds being an uncommon drop from chopping down an existing tree or breaking a tree log
-Corn is now plantable, and seeds can be obtained from breaking existing corn, or harvesting planted corn
-Beehives can now be cultivated, and queen bees which can be used to start your new hives can be obtained from breaking existing beehives, or harvesting player cultivated hives. (These still need to be watered like other plants)
-All plants will provide a raid penalty comparable to existing plants
-The MAXIMUM raid level will increase from level 10 to level 15 to accommodate the increase in farmables
-Trees can be fertilized to reduce their grow-time in game
This Survival mod must be installed manually.
this mod can be found in C:\Program Files (x86)\Steam\steamapps\workshop\content\387990\2123450361\
Within the install folder is a video showing the installation steps.
This mod is compatible with 10K’s ‘Survival Recipe with Balance’ — There is a compatability pack within the mod folder to facilitate this
This mod is compatible with 10K’s ‘Survival Harvesting Boost’ — There is a compatability pack within the mod folder to facilitate this
This mod is compatible with Stacks+ — There is a compatability pack within the mod folder to facilitate this
This mod is compatible with BitsandBobs – There is a compatability pack within the mod folder to facilitate this, this currently does not provide support alongside the above mods
Compatibility packs should be added in the same way that mods are installed (copy-paste survival folders) as shown in the install video, but must be used after both mods are installed. After an update to either or both mods, the new compatibility packs will likely need to be re-installed. This is the unfornate state of current modding, I apologise for the inconvenience.
Indiviual Mods should be evaluated to determine conflictions. Always remember to make a backup!
-There is a an option to only add the regrowing trees within the main folder